AI Insights · Timothy · January 2023
Top 5 Puzzle and Riddle Games on iOS in Europe - Q4 2022
Discover the performance trends of the top 5 puzzle and riddle games on iOS in Europe during Q4 2022 based on downloads, revenue, and active users.
Throughout the fourth quarter of 2022, the top 5 puzzle and riddle games on iOS in Europe exhibited varying trends in downloads, revenue, and active users. Below is a breakdown of each game's performance:
Brain Test: Tricky Puzzles from UNICO STUDIO showed consistent growth in weekly downloads, starting at 72K and peaking at approximately 119K in the final week of December. Weekly revenue fluctuated around $3.2K to $4.1K, ending on a high note at $4.1K. The game maintained a robust weekly active user base, increasing from 346K to 447K throughout the quarter.
Impossible Date: Tricky Riddle by Pofuduk Games experienced a significant rise in weekly downloads, from 23K to 99K by the end of December. Despite a modest weekly revenue trend, starting from $2 and reaching $141, the game saw a substantial increase in weekly active users, growing from 31K to 247K.
Flashback: Tricky Fun Riddles, developed by Radiant Cat Studio, had a remarkable spike in weekly downloads mid-quarter, peaking at 101K. However, this number gradually decreased to around 44K by the end of December. Weekly revenue showed stability, hovering between $20 and $764, while weekly active users saw a peak of 160K before declining to 112K.
Thief Puzzle: to pass a level from TapNation started with 34K weekly downloads and reached a peak of 58K in early November, ending the quarter at 45K. Weekly revenue saw a gradual increase, from $69 to $208. The game maintained a strong weekly active user count, rising from 85K to 108K.
Meme Challenge-Funny Card Game by MagicLab saw varying weekly downloads, starting with an initial low of 63 and reaching up to 77K in early November, closing the quarter at 25K. Despite generating no revenue, the game achieved a peak in weekly active users at 200K in mid-November, stabilizing around 171K by the end of December.
This data, sourced from Sensor Tower, highlights the dynamic nature of the puzzle and riddle game market on iOS in Europe during Q4 2022. For more insights and detailed analytics, visit Sensor Tower.